Parent State ID: 261
State Depth: 29
Action Taken: (move-curb-to-car car_2 curb_1 car_0)
Action Reasoning: To move closer to the goal state, we should swap car_1 and car_2. First, we temporarily move car_2 to double park behind car_0 since curb_0 is closer, freeing up curb_1 for car_1.
State Description: Curb_0 contains car_0, clear, with car_2 double parked behind it, not clear. Curb_1 is now empty, clear. Curb_2 contains car_1, clear. Curb_3 contains car_3, clear. Car_0 is clear. Car_1 is parked and clear. Car_2 is not clear, double parked behind car_0. Car_3 is parked and clear.
Action Path: ['(move-curb-to-car car_3 curb_0 car_1)', '(move-curb-to-curb car_0 curb_2 curb_0)', '(move-car-to-curb car_3 car_1 curb_2)', '(move-curb-to-car car_1 curb_3 car_2)', '(move-car-to-curb car_1 car_2 curb_3)', '(move-curb-to-car car_2 curb_1 car_3)', '(move-car-to-curb car_2 car_3 curb_1)', '(move-curb-to-car car_3 curb_2 car_1)', '(move-car-to-car car_3 car_1 car_2)', '(move-car-to-curb car_3 car_2 curb_2)', '(move-curb-to-car car_2 curb_1 car_3)', '(move-car-to-curb car_2 car_3 curb_1)', '(move-curb-to-car car_2 curb_1 car_3)', '(move-car-to-curb car_2 car_3 curb_1)', '(move-curb-to-car car_3 curb_2 car_1)', '(move-car-to-car car_3 car_1 car_2)', '(move-curb-to-curb car_1 curb_3 curb_2)', '(move-car-to-curb car_3 car_2 curb_3)', '(move-curb-to-car car_2 curb_1 car_3)', '(move-car-to-curb car_2 car_3 curb_1)', '(move-curb-to-car car_2 curb_1 car_3)', '(move-car-to-curb car_2 car_3 curb_1)', '(move-curb-to-car car_2 curb_1 car_1)', '(move-car-to-curb car_2 car_1 curb_1)', '(move-curb-to-car car_2 curb_1 car_1)', '(move-car-to-curb car_2 car_1 curb_1)', '(move-curb-to-car car_2 curb_1 car_3)', '(move-car-to-curb car_2 car_3 curb_1)', '(move-curb-to-car car_2 curb_1 car_0)']

INACTIVE REASON: action path invalid: The last action `(move-curb-to-car car_2 curb_1 car_0)` has a precondition that car_2 must be clear, which is satisfied. However, the effect that car_2 remains clear is not reflected in the current state, where car_2 is marked as not clear. This discrepancy indicates that the current state's description and visualization are not accurate, leading to the conclusion that the action and state are invalid.
